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− | |Location = [[The Wellspring]], [[Wellspring Glades]], [[Inkwater Marsh]]}} |
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{{Quote|''"You look harmless. ...We should fix that. Luckily for you, I just happen to be a weapon master!"''|—Opher|during first meeting}} |
{{Quote|''"You look harmless. ...We should fix that. Luckily for you, I just happen to be a weapon master!"''|—Opher|during first meeting}} |
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Revision as of 05:24, 4 August 2020
“ | '"You look harmless. ...We should fix that. Luckily for you, I just happen to be a weapon master!"' | „ |
—Opher during first meeting |
Opher is a vendor in Ori and the Will of the Wisps. A monkey-like creature, he is a combat expert who teaches Ori new moves and upgrades old ones, for a price. He wields a wooden staff as a weapon.
Description
Opher is a creature similar to a white baboon or monkey and has a stance similar to that of a human. He has a mane of fur around his pink face and a long mustache and beard. Opher wears brown clothing and wields a wooden staff, with a piece of string attached to it.
Ori and the Will of the Wisps
Opher is first encountered in Inkwater Marsh. After the player's first purchase, he can be found in Wellspring Glades, mentioning a library in The Wellspring which he would like to visit. After, he can be found at the entrance to The Wellspring, as well as in the library and later rescues Ori from the Stink Spirit. He stays in Wellspring Glades after the cleansing of the Wellspring.
Moves and upgrades
The first move you buy is 400 Spirit Light.
- Spirit Smash (800 Spirit Light)
- Shock Smash (1200 Spirit Light)
- Spike (800 Spirit Light)
- Exploding Spike (1600 Spirit Light)
- Sentry (800 Spirit Light)
- Sentry Speed (1600 Spirit Light)
- Spirit Star (800 Spirit Light)
- ?
- Blaze (800 Spirit Light)
- ?
- Water Breath (Will of the Wisps) (500 Spirit Light)
- Fast Travel (600 Spirit Light)
Dialogue
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